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Editing & Post-Production

Translated on-screen graphics contain text that is rasterized and cannot be replaced without rebuilding the animation.

Problem

Translated on-screen graphics contain text that is rasterized and cannot be replaced without rebuilding the animation.

Solution

Root Cause / Diagnostic:
Graphics packages built with flattened pixel layers or hardcoded raster assets lock typography into pixel data rather than retaining parametric vector text. When localizing into foreign languages, editors must manually paint out or reconstruct the entire motion graphic sequence.

Actionable Fix:
1. Rebuild motion graphics templates (.mogrt or Essential Graphics) using live, editable text layers linked to external data properties.
2. Implement expression-based auto-resizing text boxes (e.g., using sourceRectAtTime() in After Effects) to dynamically fit expanded translated phrases.
3. Export localized graphic variants directly through template spreadsheets or CSV batch ingestion to automate asset rendering.

Pro Tip:
Structuring motion graphics as dynamic After Effects templates (.mogrt) with dynamic responsive design allows localization teams to swap languages instantly without launching compositor projects.